Mixamo Animation Retargeting

EDIT: Just going to chalk this up to using UE5 which is unsupported, my apologies.

After retargeting my mixamo skeleton, any mixamo imported animation breaks immediately.
I’m unsure how to fix this, I’ve made sure that my rig is set to Humanoid and even resorted to using the swat character shown in the example to ensure it’s not a model issue.

Has anyone else dealt with this and is there way to fix this?

Mix1