Mixamo Animation Retargeting

We investigated the issue about the bone names prefixed with “[FONT=courier new]mixamorig”, causing the plugin to fail detecting the skeletons as being compatible with Mixamo. The issue was a bug in UE 4.20.0 and should have been fixed in UE 4.20.1. Please update your UE4 installation and verify if the plugin now works as expected.

Here some more details: