Hello,
I went thought he process of taking a Mixamo rigged model and bringing it into UE for use with out UE animations. I didn’t have any animations to bring over from Mixamo so I essentially stopped once the skeleton had been re-targeted and the default pose changed.
I exported my re-targeted character to another on my team and was told he would need to adjust it a bit to get it to work with our animations. Should not the re-targeted be fully compliant with UE animations?
My question is this, without the animations verify the re-targeting was successful how I can easily tell the skeleton has been properly re-targeted for UE?
Thanks for the info in advance.