Hello,
I believe that there is a bug in one mixamo animation which translate to bad retargeting of the animation.
I am using unreal 5.7.2
Steps to reproduce:
Go to mixamo: select animation “flair” (the one where the character stays on the ground)
Get a metahuman of course
Create the IK rig for mixamo and then retarget
On the preview everything looks fine
this is bugging me for a while now, I tried with another source animation and the problem is not occuring.
Anyone got on idea ?
Thanks in advance for the help!