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changelist 2921682
3/24/2016 4:23:45 PM
Planar reflections
- New actor and component
- The scene is rendered to texture with a mirrored camera and a clip plane each frame
- The reflection texture is then applied to opaque pixels in a deferred pass, with distance and angle from plane fades
- Translucent materials apply the nearest reflection plane in the base pass
- Planar reflections require the project setting ‘Support global clip plane for Planar Reflections’ to be enabled