Hey all, sorry if this was answered, just getting into UE4 and googling answers, but got stuck so decided to come here. To start, I’m making a book for a friend with his art and just setting some story as a “on touch” text show/hide on screen. Have made everything on windows and tested on Redmi Xiaomi Note 7 and some a few other android devices and everythings working fine. All of it is made in blueprints, “begin play” spawns an actor that has a paper sprite component and on tap or swipe, a new actor spawns with new paper sprite components and first one gets destroyed, simple. Swipe, tap, double tap, all of the “trigger boxes” etc. Pushed it to bitbucket, got a mac, cloned repo, started the UE4 editor, all sprites and functionality is there. I try to test it on iPhone X aaaand the sprites are gone. I see the background, i can even see the text widgets but no sprites. Tried to make a completely new project on mac with the same textures converted to sprites and none of it shows when i launch on phone. Any ideas? iPhone has 13.3 os
Nevermind me, maybe to learn how to read docs and not just skip through it
in case there are more ppl like me:
Cheers anywho