Missing Python documentation

Dear team of EpicGames, I want to ask you a little question - why don’t you want to bring good Python documentation for users?
You have a button, but don’t know how to create a click event for it? Documentation doesn’t have any answers.
You want to create USTRUCT, but don’t know how to use @unreal.ustruct? Documentation doesn’t help you.
You heard about @unreal.ufunction decorator and you want to make some efficient functions? Forget about official python docs.
Okay, I spent a lot of time driving through documentation from function to function and I did everything I need, but it wasn’t easy.
Python for UE4 is a powerful tool. It’s not just about automation. It’s about cool debug features. All you need to make it popular - get us a good documentation with examples. Maybe I can help you with it?