'Missing plugin'

Hey there. I typically wouldn’t switch versions inbetween editing a project, but wanted to see the result of converting a 4.72 to 5.1 to check it’s stability (if it’s stable on 5.1, that would let me complete the project with some of the new features).

However, getting a ‘missing plugin’ error, even though the Static Mesh Editor plugin IS added to 5.1. Any ideas? Thank you in advance.


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It’s integrated now. No longer a plugin.

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@ClockworkOcean Roger that, thank you. Best way then to reconcile a past project? Just click past (ignore) the error/popup?

@ClockworkOcean I went ahead and tried, and the project did open okay. However there are a lot of goofy things that did in fact happen, so it doesn’t seem like a good idea to switch versions (at least for this project). The static mesh thing didn’t appear to be an issue however, so thank you very much!

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Yes, if you’re jumping that far, a lot of tweaking might be needed.

I just read it again, you’re only going from 4.27 to 5. Should be ok.

In fact, a better ‘leap of faith’ would be 4.27 to 5.1.1. Engine 5.0 was still flaky…

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@ClockworkOcean thanks a lot! I’ll tinker. Good to know it at least didn’t ‘break’.

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