This is not strictly a bug report, more a missing feature report but i don’t know where to post it.
I’m starting to use dlc and hence custom launch profiles.
I’ve noticed that some options are defined both in the default packaging menu (edit/project settings/packaging) and in the custom launch profiles (windows/project launcher/custom launch profile) while some others are not.
UnrealFrontEnd is intended to be used as a quicker way to test your project as you make changes to it. So you can select the options that are available, or even put in additional command lines to add additional options to your cooking process.
If you wish to use options that aren’t currently in UFE, you can implement them by using the command lines that are provided within the custom profile.
I have verified that adding extra directories to cook for the command line isn’t actually within the editor. We have one in for maps, but not directories. You should be able to choose the directories you want to cook from going through the project settings. If this is a feature that’s very important for you, I can submit a feature request to see what the developers thoughts are.