Missing objects after packaging

I’m just going to keep it short. I import my object as a FBX file, during importing, I do not see even a single error. I click Build icon, not just build lightning. Then I package my project to be as a playable game on Windows x64 bits and my imported object just isn’t there, or anywhere.

Please ask additional questions if you need to know anything else.

Here is the console log.

LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-477767217) SRandInit(-477767216).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
LogStats: Stats thread started at 0.087452
LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
LogInit: API Version: 2927265
LogInit: Compiled (64-bit): Apr 18 2016 02:18:46
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.11
LogInit: Command line: -EpicPortal 
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.11/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Using libcurl 7.41.0
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with WinSSL
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: NIKNAIZ
LogInit: User: Agnis
LogInit: CPU Page size=65536, Cores=4
LogInit: High frequency timer resolution =2.533208 MHz
LogMemory: Memory total: Physical=5.9GB (6GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 310.80 MB used, 310.80 MB peak
LogMemory: Process Virtual Memory: 314.67 MB used, 314.67 MB peak
LogMemory: Physical Memory: 4372.88 MB used, 6067.27 MB total
LogMemory: Virtual Memory: 635.47 MB used, 134217728.00 MB total
LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI:    0. 'NVIDIA GeForce GTX 960M' (Feature Level 11_0)
LogD3D11RHI:       1991MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 1 output[s]
LogD3D11RHI:    1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0)
LogD3D11RHI:       0MB of dedicated video memory, 0MB of dedicated system memory, and 1792MB of shared system memory, 0 output[s]
LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI:       0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 960M
LogD3D11RHI:   Driver Version: Unknown (internal Unknown)
LogD3D11RHI:      Driver Date: Unknown
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (D:/Programmas/UE/MyProject3/Intermediate/Shaders/WorkingDirectory/8528/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Agnis/AppData/Local/Temp/UnrealShaderWorkingDir/53AA75B846B46BBA2D68358E58CC02CD/'.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP WindowsClientTargetPlatform
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp:Display: Loaded TP WindowsServerTargetPlatform
LogTemp:Display: Loaded TP WindowsTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP TVOSTargetPlatform
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp:Display: Loaded TP LinuxServerTargetPlatform
LogTemp:Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.07s 51MB C:/Users/Agnis/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Agnis/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file D:/Programmas/UE/MyProject3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file D:/Programmas/UE/MyProject3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Agnis/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogMaterial: Uniform references updated for custom material expression Custom.
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogMeshUtilities: No distributed automatic mesh merging module available
LogUObjectArray: 27679 objects as part of root set at end of initial load.
LogUObjectAllocator: 5591600 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogAssetRegistry: FAssetRegistry took 0.0224 seconds to start up
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogHMD: Failed to initialize OpenVR with code 110
LogEngine: Initializing Engine...
LogAIModule: Creating AISystem for world NewWorld
LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.03s 51MB C:/Users/Agnis/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Info Localization service is disabled
LogCook:Display: Max memory allowance for cook 8192mb
LogFileCache: Scanning file cache for directory 'D:/Programmas/UE/MyProject3/Content/' took 0.01s
LogCook:Display: Mobile HDR setting 1
LogCook:Display: Done creating registry. It took  0.00s.
SourceControl: Info Source control is disabled
LogFactory: FactoryCreateBinary: PackFactory with PackFactory (0 0 C:/Program Files (x86)/Epic Games/4.11/FeaturePacks/StarterContent.upack)
LogPackFactory: Finished extracting 8 files (including 0 errors).
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Floor_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Pillar_50x500.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_400x200.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_400x300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_500x500.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Collapse01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Collapse02.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Collapse_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Explosion01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Explosion02.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Explosion_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Fire01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Fire01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Fire_Sparks01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Light01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Light01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Light02.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Light02_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Smoke01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Smoke01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Starter_Birds01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Starter_Music01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Starter_Wind05.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Starter_Wind06.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Steam01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Audio/Steam01_Cue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Maps/Advanced_Lighting.umap"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Maps/Minimal_Default.umap"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Maps/StarterMap.umap"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_AssetPlatform.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Basic_Floor.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Basic_Wall.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Glass.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Ground_Grass.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Ground_Moss.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Metal_Copper.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Metal_Gold.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Metal_Rust.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Metal_Steel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Rock_Slate.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Tech_Panel.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Water_Lake.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Water_Ocean.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Wood_Oak.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Wood_Pine.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/P_Explosion.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/P_Fire.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/P_Smoke.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/P_Sparks.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/P_Steam_Lit.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_Burst.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_Spark.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/MaterialSphere.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Bush.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Chair.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_CornerFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Couch.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Door.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_DoorFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_GlassWindow.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_PillarFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_PillarFrame300.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Rock.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Shelf.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Stairs.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_Statue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_TableRound.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/SM_WindowFrame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Bush.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Chair.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Door.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Frame.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Lamp.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Rock.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Shelf.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_Statue.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Props/Materials/M_TableRound.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Cone.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Cube.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Pipe.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Plane.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Sphere.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Torus.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Trim.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Tube.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Burst_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Bush_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Bush_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Chair_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Chair_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Door_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Door_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Frame_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Frame_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Gradinet_01.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Lamp_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Lamp_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_MacroVariation.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_RockMesh_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_RockMesh_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Shelf_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Shelf_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Spark_Core.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Statue_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Statue_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_TableRound_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_TableRound_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Water_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Water_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "D:/Programmas/UE/MyProject3/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
LogRenderer: Reallocating scene render targets to support 256x256 (Frame:2).
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Architecture/Floor_400x400" FILE="D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Floor_400x400.uasset" SILENT=true
LogSavePackage: Save=13.75ms
LogSavePackage: Moving 'D:/Programmas/UE/MyProject3/Saved/Floor_400x40048ECEA57431C55A34091159245ADB292.tmp' to 'D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Floor_400x400.uasset'
LogSavePackage: Total save time: 16.97ms
LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Content/StarterContent/Architecture/Floor_400x400.uasset
LogFeaturePack:Warning: Inserted 1 feature packs
Cmd: MAP LOAD FILE="D:/Programmas/UE/MyProject3/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAIModule: Creating AISystem for world Minimal_Default
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 99.095ms to complete.
LogFileHelpers: Loading map 'Minimal_Default' took 0.447
LogCollectionManager: Loaded 0 collections in 0.004743 seconds
LogFileCache: Scanning file cache for directory 'D:/Programmas/UE/MyProject3/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'D:/Programmas/UE/MyProject3/Content/Developers/Agnis/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'D:/Programmas/UE/MyProject3/Content/Collections/' took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000004 seconds
LogContentBrowser: Native class hierarchy populated in 0.0105 seconds. Added 1979 classes and 343 folders.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0011 seconds. Added 12 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0005 seconds. Added 1 classes and 2 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0005 seconds. Added 1 classes and 3 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object 'Class None.'
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
LogLoad: Full Startup: 21.99 seconds (BP compile: 0.06 seconds)
LogExternalProfiler: Found external profiler: VSPerf
LogExternalProfiler: Using external profiler: VSPerf
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogOcInput: OculusInput pre-init called
LogContentStreaming: Texture pool size now 700 MB
LogRenderer: Reallocating scene render targets to support 1032x516 (Frame:3).
LogAssetRegistry: Asset discovery search completed in 10.7261 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000026 seconds (updated 0 objects)
LogFactory: FactoryCreateBinary: StaticMesh with FbxFactory (0 0 D:/Programmas/C4D/Exports/Flat.fbx)
LogFbx: ItemName: GlobalSettings, ItemCount : 1
LogFbx: ItemName: Geometry, ItemCount : 1
LogFbx: ItemName: Model, ItemCount : 1
LogFbx: Loading FBX Scene from D:/Programmas/C4D/Exports/Flat.fbx
LogFbx: FBX Scene Loaded Succesfully
LogFbx: Loading FBX Scene from D:/Programmas/C4D/Exports/Flat.fbx
LogFbx: FBX Scene Loaded Succesfully
LogFbx:Warning: Triangulating static mesh Landscape
LogStaticMesh: Building static mesh Flat...
LogStaticMesh: Built static mesh [1.40s] /Game/Flat.Flat
LogActorFactory: Actor Factory created Flat
LogActorFactory: Actor Factory created Flat
MapCheck: New page: Map Check
Cmd: MAP REBUILD ALLVISIBLE
LogEditorServer: Rebuildmap Clear paths rebuilt
LightingResults: New page: Lighting Build - Apr 29, 2016, 5:00:53 PM
LogSwarmInterface: [OpenConnection] Registering TCP channel ...
LogSwarmInterface: [OpenConnection] Connecting to agent ...
LogSwarmInterface: [TryOpenConnection] Testing the Agent
LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
LogSwarmInterface: [TryOpenConnection] Local Process ID is 8528
LogStaticLightingSystem:Warning: No importance volume found, so the scene bounding box was used.  You can optimize your scene's quality and lighting build times by adding importance volumes.
LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
Cmd: MAP CHECK DONTDISPLAYDIALOG
MapCheck: New page: Minimal_Default - Apr 29, 2016, 5:00:57 PM
MapCheck:Error: Error WorldSettings_1 Maps need lighting rebuilt 
MapCheck: Info Map check complete: 1 Error(s), 0 Warning(s), took 120.311ms to complete.
LogEditorBuildUtils: Build time 0:00:03
Job is a success!
LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT)
LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT)
LogTexture:Display: Building textures: SkyOcclusion0_2 (AutoDXT)
LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1)
LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT)
LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1)
LogTexture:Display: Building textures: ShadowMapTexture2D_0 (G8)
LogTexture:Display: Building textures: ShadowMapTexture2D_1 (G8)
Lightmass on NIKNAIZ: 2.37 sec total, 302 ms importing, 84 ms setup, 343 ms photons, 1.61 sec processing, 0 ms extra exporting [8/8 mappings]. Threads: 11.1 sec total, 4.88 sec processing.
LogStaticLightingSystem: Illumination: 8.39 sec (216 ms encoding lightmaps, 51 ms encoding shadowmaps)
LogStaticLightingSystem: Lightmap texture memory:  0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 4 textures
LogStaticLightingSystem: Shadowmap texture memory: 0.2 MB (0.2 MB streaming, 0.0 MB non-streaming), 2 textures
Cmd: MAP CHECK NOTIFYRESULTS
MapCheck: New page: Minimal_Default - Apr 29, 2016, 5:01:02 PM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 134.849ms to complete.
MapCheck: New page: Map Check
Cmd: MAP REBUILD ALLVISIBLE
LogEditorServer: Rebuildmap Clear paths rebuilt
LightingResults: New page: Lighting Build - Apr 29, 2016, 5:01:09 PM
LogSwarmInterface: [OpenConnection] Registering TCP channel ...
LogSwarmInterface: [OpenConnection] Connecting to agent ...
LogSwarmInterface: [TryOpenConnection] Testing the Agent
LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
LogSwarmInterface: [TryOpenConnection] Local Process ID is 8528
LogStaticLightingSystem:Warning: No importance volume found, so the scene bounding box was used.  You can optimize your scene's quality and lighting build times by adding importance volumes.
LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
Cmd: MAP CHECK DONTDISPLAYDIALOG
MapCheck: New page: Minimal_Default - Apr 29, 2016, 5:01:14 PM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 108.257ms to complete.
LogEditorBuildUtils: Build time 0:00:04
Job is a success!
LogTexture:Display: Building textures: SkyOcclusion1_1 (AutoDXT)
LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1)
LogTexture:Display: Building textures: HQ_Lightmap2_1 (AutoDXT)
LogTexture:Display: Building textures: HQ_Lightmap2_2 (AutoDXT)
LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1)
LogTexture:Display: Building textures: SkyOcclusion1_2 (AutoDXT)
LogTexture:Display: Building textures: ShadowMapTexture2D_4 (G8)
LogTexture:Display: Building textures: ShadowMapTexture2D_5 (G8)
Lightmass on NIKNAIZ: 2.17 sec total, 269 ms importing, 69 ms setup, 337 ms photons, 1.48 sec processing, 0 ms extra exporting [8/8 mappings]. Threads: 10.2 sec total, 4.54 sec processing.
LogStaticLightingSystem: Illumination: 8.76 sec (202 ms encoding lightmaps, 50 ms encoding shadowmaps)
LogStaticLightingSystem: Lightmap texture memory:  0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 4 textures
LogStaticLightingSystem: Shadowmap texture memory: 0.2 MB (0.2 MB streaming, 0.0 MB non-streaming), 2 textures
Cmd: MAP CHECK NOTIFYRESULTS
MapCheck: New page: Minimal_Default - Apr 29, 2016, 5:01:18 PM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 127.162ms to complete.
MapCheck: New page: Map Check
Cmd: MAP REBUILD ALLVISIBLE
LogEditorServer: Rebuildmap Clear paths rebuilt
LightingResults: New page: Lighting Build - Apr 29, 2016, 5:01:21 PM
LogSwarmInterface: [OpenConnection] Registering TCP channel ...
LogSwarmInterface: [OpenConnection] Connecting to agent ...
LogSwarmInterface: [TryOpenConnection] Testing the Agent
LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
LogSwarmInterface: [TryOpenConnection] Local Process ID is 8528
LogStaticLightingSystem:Warning: No importance volume found, so the scene bounding box was used.  You can optimize your scene's quality and lighting build times by adding importance volumes.
LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
Cmd: MAP CHECK DONTDISPLAYDIALOG
MapCheck: New page: Minimal_Default - Apr 29, 2016, 5:01:26 PM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 105.411ms to complete.
LogEditorBuildUtils: Build time 0:00:04
Job is a success!
LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT)
LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT)
LogTexture:Display: Building textures: SkyOcclusion0_2 (AutoDXT)
LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1)
LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1)
LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT)
LogTexture:Display: Building textures: ShadowMapTexture2D_6 (G8)
LogTexture:Display: Building textures: ShadowMapTexture2D_7 (G8)
Lightmass on NIKNAIZ: 2.09 sec total, 227 ms importing, 60 ms setup, 328 ms photons, 1.45 sec processing, 0 ms extra exporting [8/8 mappings]. Threads: 10.0 sec total, 4.46 sec processing.
LogStaticLightingSystem: Illumination: 8.83 sec (205 ms encoding lightmaps, 51 ms encoding shadowmaps)
LogStaticLightingSystem: Lightmap texture memory:  0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 4 textures
LogStaticLightingSystem: Shadowmap texture memory: 0.2 MB (0.2 MB streaming, 0.0 MB non-streaming), 2 textures
Cmd: MAP CHECK NOTIFYRESULTS
MapCheck: New page: Minimal_Default - Apr 29, 2016, 5:01:30 PM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 128.514ms to complete.
MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: 2016-04-29T12:01:53.7437375Z: Running on WindowsHostPlatform as a 64-bit process.
MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Programmas/UE/MyProject3/MyProject3.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/Programmas/UE/MyProject3/MyProject3.uproject -cook -stage -archive -
MainFrameActions: Packaging (Windows (64-bit)): archivedirectory=D:/Programmas/UE/Game/Final -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015.
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Programmas\UE\MyProject3\MyProject3.uproject
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Programmas\UE\MyProject3\MyProject3.uproject
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.11\Engine\Programs\AutomationTool\Saved\Cook-2016.04.29-15.01.55.txt
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Editor-Cmd.exe D:\Programmas\UE\MyProject3\MyProject3.uproject -run=Cook   -I18NPreset=  -TargetPlatform=WindowsNoEditor -fileopenlog -abslog="C:\Program Files (x86)\Epic Games\4.11\Engine\Programs\AutomationTool\Saved\Cook-2
016.04.29-15.01.55.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended  -UTF8Output
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject3
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-126644446) SRandInit(-126644443).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.01.58:274][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.01.59:406][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.01.59:624][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Agnis/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.01.59:657][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:067][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:082][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:096][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:105][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:118][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:130][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:139][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:149][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:157][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:166][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:175][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:196][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:196][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:198][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:227][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:233][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:241][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:250][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:259][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.01:259][  0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.03:324][  0]LogCook:Display: Max memory allowance for cook 8192mb
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.03:325][  0]LogCook:Display: Mobile HDR setting 1
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.04:058][  0]LogCook:Display: Done creating registry. It took  0.73s.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.04:102][  0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:703][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:707][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:710][  0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:715][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:716][  0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:829][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:830][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:832][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:834][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:852][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:854][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:861][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:864][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:867][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:869][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:872][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:872][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:880][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:882][  0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:885][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:886][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:889][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:891][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:895][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.11:896][  0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:076][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:077][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:081][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:083][  0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:092][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:094][  0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:097][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:098][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:113][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:115][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:131][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:132][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:138][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:139][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:149][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:151][  0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:154][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:155][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:158][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:159][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:163][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:164][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:169][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:170][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:179][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:179][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:185][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:188][  0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:198][  0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:204][  0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:210][  0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:212][  0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:515][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:516][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:519][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:521][  0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:524][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:537][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:538][  0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:549][  0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:552][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:555][  0]LogCook:Display: Cooking /Engine/EngineResources/Black -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:560][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:565][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:568][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:571][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:573][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:574][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:576][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:577][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:580][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:582][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:585][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:587][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:591][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:593][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:596][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:597][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:600][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:602][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:607][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:610][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:613][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:615][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:617][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:619][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:622][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:624][  0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:627][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:629][  0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:631][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:632][  0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:634][  0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:636][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:638][  0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:639][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:640][  0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:641][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:643][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:644][  0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:646][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:647][  0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:650][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:651][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:655][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:657][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:687][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:688][  0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:689][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:690][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:692][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:693][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:695][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:697][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:699][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:701][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:721][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:727][  0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:912][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:915][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:918][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:920][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:927][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:928][  0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:953][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.12:954][  0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:678][  0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:681][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:682][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:684][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:685][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:690][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:693][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:694][  0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:721][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:731][  0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:735][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:736][  0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:738][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:739][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:741][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:774][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:775][  0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:776][  0]LogSavePackage:Display: Package loaded by editor-only properties: /Engine/EditorMeshes/EditorCube. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:776][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:788][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:792][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:804][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:840][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:844][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:845][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:847][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
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MainFrameActions: Packaging (Windows (64-bit)): er/NewBlendSpace1D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:860][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:865][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:869][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:875][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:897][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:898][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:906][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:908][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEdito
MainFrameActions: Packaging (Windows (64-bit)): rWalkthrough.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:910][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:937][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:942][  0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:964][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:965][  0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:966][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:967][  0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:968][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:974][  0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.13:984][  0]LogCookCommandlet:Display: GC...
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:067][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:072][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:082][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:085][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:100][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:102][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:104][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:110][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:112][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:115][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:118][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:129][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:131][  0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:962][  0]LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:963][  0]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:963][  0]LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:964][  0]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.14:964][  0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Maps/Minimal_Default.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:018][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Maps/Minimal_Default.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:047][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:061][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:062][  0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:066][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:068][  0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:073][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:097][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/m_flare_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:106][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/m_flare_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:191][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:200][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:243][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:251][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:287][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:312][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:345][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Burst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:357][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Burst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:412][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Steam_Lit.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:421][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Steam_Lit.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:458][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Steel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:489][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Steel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:538][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Rust.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:556][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Rust.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:558][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:562][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:604][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Gold.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:628][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Gold.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:629][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Copper.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:655][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Copper.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:715][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Chrome.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:740][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Chrome.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:741][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:768][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:769][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:792][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:837][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ground_Moss.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.15:888][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ground_Moss.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:036][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ground_Gravel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:082][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ground_Gravel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:148][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ground_Grass.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:187][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ground_Grass.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:219][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Glass.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:233][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Glass.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:328][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:352][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:448][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Poured.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:477][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Poured.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:557][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Panels.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:582][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Panels.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:637][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Grime.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:667][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Concrete_Grime.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:698][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:708][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:710][  0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:714][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:824][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:866][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:961][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.16:998][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.17:080][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.17:110][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.17:181][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.17:211][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.17:329][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.17:840][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Basic_Wall.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.17:887][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_AssetPlatform.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.18:473][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.20:136][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.20:162][  0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.20:168][  0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.22:581][  0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.22:581][  0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.22:715][  0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Maps/StarterMap.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:046][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Maps/StarterMap.umap
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:067][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:069][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:081][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:082][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/A
MainFrameActions: Packaging (Windows (64-bit)): lphaOffset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:084][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:089][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:091][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:093][  0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:098][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:125][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Chair_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:141][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Chair_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:151][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:157][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:193][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:207][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:224][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:228][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:235][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Pipe.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:239][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Pipe.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:261][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:265][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:273][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:275][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:276][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:280][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:288][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:291][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:292][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_TableRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:305][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_TableRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:641][  0]LogShaderCompilers:Warning: Failed to compile Material /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:645][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:652][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:682][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:691][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:726][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Water_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:730][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Water_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:751][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:755][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:775][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:780][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:811][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:827][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:845][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:851][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:889][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:895][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:914][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:920][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:921][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Lamp.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:931][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Lamp.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:932][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Frame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:939][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Frame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.23:993][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Door.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:005][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Door.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:006][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Chair.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:012][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Chair.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:084][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Bush.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:091][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Bush.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:092][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_WindowFrame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:095][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_WindowFrame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:097][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_TableRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:102][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_TableRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:103][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Statue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:106][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Statue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:111][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Stairs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:114][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Stairs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:427][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Shelf.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:433][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Shelf.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:734][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Rock.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:740][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Rock.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:741][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_PillarFrame300.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:744][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_PillarFrame300.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:746][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_PillarFrame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.24:749][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_PillarFrame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:503][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:507][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:508][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Wall.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:513][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Wall.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:515][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:520][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:521][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_GlassWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:525][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_GlassWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:526][  0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_DoorFrame.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:847][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Spark.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:876][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Radial_Grad
MainFrameActions: Packaging (Windows (64-bit)): ient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:882][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:883][  0]LogCookCommandlet:Display: GC...
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:989][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.25:990][  0]LogCook:Display: Marking D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:056][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Sparks.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:071][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:107][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:332][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Plane.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:417][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Statue.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:499][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Rock.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:531][  0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:553][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Smoke.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:559][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Smoke.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:587][  0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Assets/Skybox.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.26:640][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:624][  0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:655][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:710][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:761][  0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:763][  0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:764][  0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:764][  0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:765][  0]LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.27:766][  0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Water_Ocean.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.28:439][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.28:458][  0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Shapes/Shape_Wedge_A.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.28:479][  0]LogCook:Display: Marking D:/Programmas/UE/MyProject3/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset as reloading for cooker because it's been cooked for platforms  WindowsNoEditor.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.28:570][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Explosion.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.28:622][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.28:680][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.28:804][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.29:001][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.29:019][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Single_Tile_N.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.29:164][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.29:287][  0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Ambient_Dust.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.29:306][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:657][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:675][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:715][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:729][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:777][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:786][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:829][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:844][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:892][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:955][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:979][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.32:986][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.33:312][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.33:328][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.33:371][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.33:381][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.33:728][  0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.33:745][  0]LogSavePackage:Display: Finished SavePackage D:/Programmas/UE/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:076][  0]LogChunkManifestGenerator:Display: Saving asset registry.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:088][  0]LogChunkManifestGenerator:Display: Generated asset registry num assets 433, size is 103.19kb
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:101][  0]LogChunkManifestGenerator:Display: Done saving asset registry.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:287][  0]LogCook:Display: Cook by the book total time in tick 22.047313s total time 30.226471
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:290][  0]LogCookCommandlet:Display: GC...
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:338][  0]LogInit:Display: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:338][  0]LogInit:Display: Warning/Error Summary (Unique only)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:339][  0]LogInit:Display: -----------------------------------
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:339][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:340][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:340][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:341][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found!
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:342][  0]LogInit:Display: LogShaderCompilers:Warning: Failed to compile Material /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:343][  0]LogInit:Display: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:343][  0]LogInit:Display: Success - 0 error(s), 13 warning(s)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.29-12.02.34:344][  0]LogInit:Display: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took:  31.02 seconds
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 39.9395849s to run UE4Editor-Cmd.exe, ExitCode=0
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.CreateStagingManifest: Creating Staging Manifest...
MainFrameActions: Packaging (Windows (64-bit)): Project.CleanStagingDirectory: Cleaning Stage Directory: D:\Programmas\UE\MyProject3\Saved\StagedBuilds\WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): Project.CreatePakUsingStagingManifest: Creating pak using staging manifest.
MainFrameActions: Packaging (Windows (64-bit)): Project.RunUnrealPak: Running UnrealPak *******
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UnrealPak.exe D:\Programmas\UE\MyProject3\Saved\StagedBuilds\WindowsNoEditor\MyProject3\Content\Paks\MyProject3-WindowsNoEditor.pak -create="C:\Users\Agnis\AppData\Roaming\
MainFrameActions: Packaging (Windows (64-bit)): Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.11\PakList_MyProject3-WindowsNoEditor.txt" -installed -order=D:\Programmas\UE\MyProject3\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log -UTF8Output
MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Loading response file C:\Users\Agnis\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.11\PakList_MyProject3-WindowsNoEditor.txt
MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added 1228 entries to add to pak file.
MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Loading pak order file D:\Programmas\UE\MyProject3\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log...
MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Finished loading pak order file D:\Programmas\UE\MyProject3\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log.
MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Collecting files to add to pak file...
MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Collected 1228 files in 0.03s.
MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added 1228 files, 557141865 bytes total, time 13.61s.
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 14.2580704s to run UnrealPak.exe, ExitCode=0
MainFrameActions: Packaging (Windows (64-bit)): Project.CreatePak: UnrealPak Done *******
MainFrameActions: Packaging (Windows (64-bit)): Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: D:\Programmas\UE\MyProject3\Saved\StagedBuilds\WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Package: ********** PACKAGE COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Package: ********** PACKAGE COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Archive: ********** ARCHIVE COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Archive: ********** ARCHIVE COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Automation.Execute: BUILD SUCCESSFUL
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=0 (Success)
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit

Hello? Can anyone help me? Sorry for double post if it’s not allowed.

Solved.

If you know the steps to correct this issue, it would be great to include those.

Thanks!