Missing Modules on Project Load

Hi,

Bit of a newbie here and no idea how to solve this. It was working fine last night, and go to open it today and get this message? If I click no it closes everything down, if I I click yes it starts to build and then says 'could not be compiled. Try rebuilding from source manually." I have no idea what any of this means, I’ve looked on a few threads with similar problems but know nothing about Visual or C++ and so have no idea how to fix this, any help anyone could give me would be really appreciated.

Thanks, Heather

Hello heatherholden,

This message should only be coming up if you’re using a C++ project or a project that includes plugins that require C++. Does your project have a Source folder? If so, right-click the .uproject file, select “Generate Visual Studio Project Files” and then open the projectname.sln file. This should open it in Visual Studio. In the Solution Explorer on the right side of the screen, look for your project name under the “Games” folder. Right-click this and select “Build”.

Based off your previous error messages, this build process should fail but the output log should be populated with the errors. Could you post the output log here so that I can see what errors you’re receiving?

We haven’t heard from you in a while, heatherholden. Are you still experiencing this issue? If so, was my last comment of any help? In the meantime, I’ll be marking this issue as resolved for tracking purposes.

OH thanks, this helped me so much