Hey Everyone,
I’m trying to package a C++ Project for a uni assessment due tomorrow and I keep getting this error
ERROR: Missing precompiled manifest for 'EditorStyle'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in EditorStyle.build.cs to override.
PackagingResults: Error: Missing precompiled manifest for 'EditorStyle'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in EditorStyle.build.cs to override.
UATHelper: Packaging (Windows (64-bit)): Took 7.5324237s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\KAMil\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Users+KAMil+Documents+UE_4.26\UBT-YarrWars-Win64-Shipping.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
I’ve Tried a few different things I’ve found only but there isn’t much, any help would be amazing!
Thank you!