Missing Linux executables after compiling from sources

** SYSTEM INFORMATIONS **

System type: Linux (64-bit)
Distro: Debian 10


Note: All mentioned from now executables are meant as Linux ones, with does not require any emulators (for example: Wine, Mono, etc.) to run

** ISSUE DESCRIPTION **

After compiling the Unreal engine from the sources on Linux, it seem that several Linux executables are not created in the compilation process.

For example, I’m unable to find the executable for starting the Editor, etc.