Missing Get Relative Location Node

Hi. I’m attempting to follow a tutorial on camera controls which references the Get Relative Location Node.

The issue I’m experiencing is that I can’t find the node anywhere, either in the file tree of all Classes or by searching for it.

My question is: under normal circumstances where in the hierarchy should I be able to find this node?

Has it been removed?

You can only use the “Get Relative Location” from a child actor of your blueprint.

So for example you have a blueprint with a camera and a wall. The wall marks the static spot and the camera moves around. In this case you can take the camera and pull a line from it searching for “Get Relative Location”.

Basically. Some specific nodes like this only appear if you use context and pull the line from the correct asset.