Hey, not really sure where else to go, but I can’t seem to get a proper installed build of the source engine (5.6.0). I’ve followed the documentation exactly but can’t seem to get it to build out correctly. The annoying thing is, my build times are 7-9 hours, and are successful when completed with no clear errors.
Here is the log.txt (not allowed to attach files yet…) and below is my .bat script.
call %~dp0Engine\Build\BatchFiles\RunUAT.bat BuildGraph -script=Engine/Build/InstalledEngineBuild.xml -target="Make Installed Build Win64" -nosign -set:GameConfigurations=Development;Shipping -set:WithWin64=true -set:WithMac=false -set:WithAndroid=false -set:WithIOS=false -set:WithTVOS=false -set:WithLinux=false -set:WithDDC=false -set:WithLinuxArm64=false -clean
if %ERRORLEVEL% NEQ 0 (
echo ERROR: Failed to build the Unreal Engine project.
pause
exit /b %ERRORLEVEL%
)
call %~dp0Engine\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development
if %ERRORLEVEL% NEQ 0 (
echo ERROR: Failed to compile ShaderCompileWorker.
pause
exit /b %ERRORLEVEL%
)
echo.
echo Build completed successfully.
echo You can find the installed build in the Engine/Build/Installed directory.
echo.
pause
Any help is greatly appreciated!