Missing files Installed Build of Source Engine 5.6, only 4GB.

Hey, not really sure where else to go, but I can’t seem to get a proper installed build of the source engine (5.6.0). I’ve followed the documentation exactly but can’t seem to get it to build out correctly. The annoying thing is, my build times are 7-9 hours, and are successful when completed with no clear errors.

Here is the log.txt (not allowed to attach files yet…) and below is my .bat script.

call %~dp0Engine\Build\BatchFiles\RunUAT.bat BuildGraph -script=Engine/Build/InstalledEngineBuild.xml -target="Make Installed Build Win64" -nosign -set:GameConfigurations=Development;Shipping -set:WithWin64=true -set:WithMac=false -set:WithAndroid=false -set:WithIOS=false -set:WithTVOS=false -set:WithLinux=false -set:WithDDC=false -set:WithLinuxArm64=false -clean

if %ERRORLEVEL% NEQ 0 (
    echo ERROR: Failed to build the Unreal Engine project.
    pause
    exit /b %ERRORLEVEL%
)

call %~dp0Engine\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development

if %ERRORLEVEL% NEQ 0 (
    echo ERROR: Failed to compile ShaderCompileWorker.
    pause
    exit /b %ERRORLEVEL%
)

echo.
echo Build completed successfully.
echo You can find the installed build in the Engine/Build/Installed directory.
echo.
pause

Any help is greatly appreciated!

Solved! Turns out you need the Samples and Templates folders when created the installed build. Was trying to lean the source control by removing them but guess they’re a requirement.