This is a wish list of missing features or bug fixes in regards to using Unreal Engine 4 on Linux:
- Make the Epic Games Launcher available on Linux. Having to use Windows or Wine to try and use the marketplace or obtain free items is very time consuming & inconvenient.
- Allow us to package games for Windows when using Linux. [Yes, that’s right, you can’t make a game that runs on Windows if you use Linux, but you can make a game that runs on Linux if you use Windows…]
- Make plugins more compatible with Linux. For instance the Apex Destruction Plugin is very useful and needed by many projects, but it has some severe bugs on Linux when enabled, such as meshes, textures & materials going invisible within the editor. Further, many plugins found on the marketplace will only work on Windows & this makes things a severe inconvenience.
- Let us use Unreal Engine 4 on Linux without having to compile it ourselves.