Hi all,
I’m getting some strange behaviour in metahumans.
One eye disappears on LOD3. Has anyone else experienced this/ knows of a fix ?
Many thanks,
Arran
Hi all,
I’m getting some strange behaviour in metahumans.
One eye disappears on LOD3. Has anyone else experienced this/ knows of a fix ?
Many thanks,
Arran
What a hillarious bug/mistake xD
If anyone needs the solution, I have encountered a similar problem and it was an easy fix. It was showing up on LOD3 & LOD4 as a missing right eyeball. This was due to Unreal mistakenly merging the right eye with the eye shells material, which made it think the right eye was also an eye shell. The easy fix is to go to LOD3/4 - sections - change the incorrect material slot to the right eye shader.
For example: if it is showing up as eyeshell_shader, change to eye_right_shader and it should show up!