Hello everyone!
I started an Udemy class for Unreal. As I was following the videos, I was making the same changes in the engine, and visual studio.
I added the following line to a .h file, in a protected class, and kept getting an error saying the component was undefined.
USphereComponent* SphereComp;
The instructor also had a finished Unreal project, which I downloaded, and at that time, there was no error when I pulled up the visual studio solution.
Can anyone provide any guidance on how I could have fixed this myself? At this point, I don’t know what was wrong or was missing.
Thank you!