Missing Compile button from Toolbar

I’ve seen this question several times on the forums so far, but each solution I have tried has failed, or is something I straight up don’t understand because I’m so new to this.

I don’t want to continue working on my project if, in the end, it won’t even be usable at this rate. When I originally started, it was in an older version of Unreal Engine and the compile button was on the toolbar. Now all I get is ‘Save Current’.

Any suggestions would be appreciated. I’m now running in 4.26.

I’m able to compile, say, from the event graph of my character. I have to use a hotkey for it. I also followed some instructions so that I could Package the game without an 'Unable to find target ‘UE4Game’ error.

I don’t know if I’m running a ‘Blueprint Project’ or not, but if that’s the reason, it doesn’t make sense since the button has always been there before.