[/Script/Engine.AssetManagerSettings]
bShareMaterialShaderCode=False
I solved it in the following way.
Also, even if I changed the ini file on Mac, it was not applied, so I had to go through the packaging process again for it to be applied.
[/Script/Engine.AssetManagerSettings]
bShareMaterialShaderCode=False
I solved it in the following way.
Also, even if I changed the ini file on Mac, it was not applied, so I had to go through the packaging process again for it to be applied.