Hi guys,
So, I am looking at a few tutorials on using custom meshes with Metahumans.
They create a new metahuman Identity.
Click Add Components / from Mesh.
Select the custom head mesh they have been working on.
At this point unreal adds all the required components but along with this a component called “Body” gets added. They then use this to select a body template.
However, when I add my mesh there is no body compponent added and the add button only incudes face and pose/teeth options.
I am working in 5.7.
Any idea where I’m going wrong?