Missing Blueprints in editor graph, still work during gameplay

Both of those screen shots look normal to me. Can you describe in more detail what you’re expecting to see that isn’t there?

Blueprints aren’t expected to be listed in the event graph. A blueprint is an asset. Each blueprint has one or more event graphs and those graphs are only visible while editing that specific blueprint.

The only thing I can think of that sounds like what you want is the widget list for user widget blueprints. But that’s specific to building the widget layout and not part of blueprints in general.