Bring your NPC interactions to life with realistic and expressive conversation animations.
This pack delivers a curated set of conversation-focused animations designed for dialogue systems, social interactions, and dynamic NPC communication. From casual chats and emotional reactions to seated and walking conversations, everything is built to feel natural, responsive, and modular.
Included Animation Set (84 Total)
Conversation Core System
A wide range of conversational animations including talking, listening, questioning, explaining, and reacting behaviors.
Social Interaction Layer
Casual conversations, supportive gestures, disagreements, defensive reactions, and emotional responses for realistic dialogue flow.
Street Conversation Sets
Dynamic multi-character interactions including argument variations, group conversations, and social exchanges.
Interaction AnimationsHandshake, brief hug, and interaction-based communication animations for character-to-character engagement.
Seated Conversation
Chair-based conversation animations including idle talking and seated interaction behaviors.
Walking Conversation
Conversation animations designed for characters walking and talking simultaneously.
Technical Overview
• 84 Animation Sequences
• UE5 Mannequin (Manny/Quinn) compatible
• Root Motion included (can be used In-Place)
• IK bones supported
• Animation-only package (no meshes, no materials)
• Windows & Mac supported
Designed For
• Dialogue systems
• NPC interaction systems
• Open-world games
• Narrative-driven projects
• Simulation projects
• Social interaction systems
Contact Us
miserystudio.business@gmail.com