When you mirror a shape in the physics asset it gets displaced and doesn’t mirror correctly at all
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4.26.1
It’s the same for me. Mirrored capsules are placed on the previous bones.
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Same in 4.26.2-15973114+++UE4+Release-4.26
Phat has always been terrible IMO - never has worked well. Always has to be deleted and recreated from scratch and mirroring never seems to work with placement of reversing joints. Every time it has been looked at by Epic its to add bells and whistles rarely used rather than fixing it. It was supposedly replaced a few versions ago, but suffers the same issues it ever did. Its the bit I hate doing most in UE, always a pain.
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