Mirroring crtl + click drag in PHaT but in game

So I’m stuck at work, day dreaming about UE4 again… what I want to do is you know when you (i think, don’t have ue4 in front of me) simulate physics in PhaT and ctrl + click and drag the mesh to chuck it around with physics enabled, basically I want to set that up but in game for a model when I click on it, anyone know the best way to go about this?