- Create a new blueprint
- Add 2 variables to the blueprint and make them editable
- Give the first variable the category BluePrintVariable
- Drag the second variable into the the category
- Compile
- Place an instance of the blueprint in a level
- Observe that the details panel will have 2 categories named Blue Print Variable
Hi ,
Thank you for your report. I have been able to reproduce this on my end and have entered a bug report, TTP#345744 to be assessed. Have a great day!
We have 2023 and this is still an issue… For people with bigger projects and the need for tidy and clean blueprints, this issue can be realy frustrating.
Is there a fix already? Or any option in the preferences I did miss?