Yeah that’s a good idea - will do that if we can’t get the proper option exposed in 37.20 (37.10 is already in hardlock).
Everything in player movement device, as I find myself tweaking beyond the limits for a lot of settings, usually to account for non-Fortnite characters and their quirks of movement that may not abide with the character animations that the default FN models have, so we need more freedom in this device specifically because it controls the player. Anything from 0 (to stop the player) to a ridiculously high value would be perfect.
I would like to kindly ask to have more SKILLED INTERACTION PROMPTS than 5.
Only 5 skillchecks it’s too short
Tracker number on island setting
Property | Min | Expected Min | Max | Expected Max | Affects You Directly | Priority |
---|---|---|---|---|---|---|
Island setting tracker number | 0 | 0 | 6 | 100/UNLIMITED | YES | Major |
Use cases:
I use it to replace the cinematics and stat creator devices that are to limited and buggy, because with a custom widget into the tracker you can add a parameter collection into an animation and play with the values of the tracker and the parameter collection. But i can do this only if the tracker is “visible”.