I think the things that affect me most often are the limits on HUD Message devices and Explosive devices. It is really helpful to have 20+ layers for hud messages, and a lot more would be great but I don’t know at what point it becomes unreasonable. For explosives, at least a 100 tile distance would be helpful but again the higher the limit on that the better and I would imagine having multiple barrels works against performance in it’s own way.
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