Minimizing Niagara plugin effect on memory

Hey Nevin,

if you have created different targets for both Android builds then you can disable specific plugins from your TargetName.Target.cs file.

Here’s an example from the LyraGame.Target.cs:

// We don't use the path tracer at runtime, only for beauty shots, and this DLL is quite large Target.DisablePlugins.Add("OpenImageDenoise");There is also a corresponding EnablePlugins option that you can use to enable plugins that would be disabled by default.

Kind Regards,

Sebastian