Please tell me how to make a static texture minimap and how to set the throbber location with player location. ??
Anyone know how to make minimap like this ???
- take screen shot of entire level from the top
- figure out world space coordinates of top-left and bottom-right of taken screen shot
- turn screen shot into texture
- icon location in texture coordinates is (worldpos - topleftpos) / (bottomrightpos - topleftpos)
- use these numbers to display a UMG Image widget appropriately (excatly how you do this is up to what you want it to look like)