Minimap not so mini UE 4.27

I am working on an RPG style game with large maps. I’ve added a minimap that works, but it shows the ENTIRE map rather than focusing on the player and the surrounding 20 meters or so, which is what I want. I’ve played with the zoom settings but that only screws up the map. My widgets and overlays seem to be functioning properly;. It’s following the player pretty well, but again, the minimap is too far zoomed out to be usable.

My code is messy - I know; I haven’t cleaned it up quite yet. Hopefully some guru here has an answer to my dilemma. Thanks in advance.