Hi All,
I’m having trouble trying to rid my garment from mini triangle shadow artefacts to no avail. Please refer to the attached.
I made my garment using marvelous designer, converted it to quads (optimised) before exporting as obj to blender, then from blender, merge vertices, add thickness using solidify, etc, before exporting as FBX to UE.
Was wondering was is causing it and if anyone had similar experience and solved it, please share.
Thank you.
