Simple Balloon Motion Blueprint (Wind Force) – UE 5.7+
▶ Demo video (YouTube): https://www.youtube.com/watch?v=Mor1JuwI_nM
No Blueprint setup needed / Drop-in
A lightweight Blueprint Actor that adds natural balloon sway using physics and wind-like forces.
Drop it into your level, tweak Wind Strength, and get instant prop motion for cinematic shots or background dressing.
Features
Physics-based sway using AddForce
Wind strength control (easy to tweak)
Random wind variation for organic motion
Demo setup included
Setup
Drag BP_Balloon into the level
Ensure Simulate Physics is enabled on the mesh component
Press Play (PIE) to start the motion, then adjust Wind Strength in the Details panel
(Note: In the editor viewport without Play, the balloon remains static.)
Notes
Intended as a simple prop-motion solution (not a full balloon simulation)
Works best with reasonable damping values
Nanite / SM6 Note: This pack is delivered as a Content-only asset pack. If you see a “Missing Project Settings (SM6)” message, enable DirectX 12 + Shader Model 6 (SM6):
Project Settings → Platforms → Windows → D3D12 Targeted Shader Formats → SM6, then restart the editor.
(Alternatively, you can disable Nanite on the included meshes if you don’t need it.)