Hey everyone! Haven’t been around the UE community for a few years. I was given a “technical task” to show off my skills with UE4, specifically using Slate in c++. It turned out rather well, so thought I’d share it with you guys.
I had a few issues - mostly with an SVerticalBox not vertically filling the given space.
Also with SSpinBox, if you set the maximum slider value / maximum value, it doesn’t decrease the current value to match the new range. Something I missed?
Feedback and suggestions welcome!
Matt.