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Military CommunicationRoom

Hey guys,
This is my first project from scratch to end in unreal. I learned a lot and enjoyed a lot while doing this scene. The scene is inspired by awesome concept artist Andrzej Dybowski’s artwork "Be home. Soon."https://www.artstation.com/artwork/3ZG5g

I created this scene to learn a little more in unreal. My favorite part was setting up things correctly in unreal.

All models were done in Maya and Zbrush, while texturing was handled in Substance Designer and Substance Painter. Rendered in Unreal Engine 4. I created this scene only by using tileable textures even for props except one detail texture sheet. I created masks in substance painter for getting textures right in unreal. I used Material functions, Material instances, Deferred Decals, Particle effects, Blueprint, Light functions, Sound visualizations plugin for this scene.

Hope you guys will like this. Please share your thoughts.
Thanks.