MILES AND FLOWERS | Award-Winning Animated Short

I started this two years ago because I wanted to tell a small story that mixes drama with a bit of funny so it stays easy to watch. I made it in Unreal from the first blockout to the final cut. Working this way felt like having a set that never closes. I could try a shot, sleep on it, move the camera in the morning, and feel the change in the edit right away.

This was my first time directing an animated short, so I learned by doing. I ran the voice sessions, performed the body myself, and even “drove” the car with a gamepad like an actor would. Plenty of bad takes. Watching myself and trying again was the hard part.

When the spine finally held, five super talented artists jumped in to help polish the look. A sound team took a day with an old car and brought back every noise we needed. Two years later, it finally feels like the film that lived in my head.

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Hey there @voldan25,

Hope you’re well and having a great week so far :slight_smile:

Absolutely obsessed with the art style here. It’s super charming and distinctive. Also, I really love the use of pattern and color throughout the environment. So genuinely well made and polished.

Can’t believe this was done in under two years. So impressive. Hope we get to see more of your art around here :smiley: