MikyMiky - Cathedral Interior Environment – Blender Scene

This cathedral is an highly detailed and realistic architectural scene created in Blender, designed for cinematic renders, architectural visualization, games, and virtual production.

This environment recreates a classic European-style cathedral interior featuring grand stone columns, arched vaults, detailed chandeliers, wooden pews, confessionals, marble floor tiling, and stained-glass windows with dynamic light interaction. The scene is carefully composed to achieve a dramatic and atmospheric lighting setup, ideal for high-end renders.

Features

Fully modeled cathedral interior

Realistic architectural proportions and detailing

High-quality materials and shaders

Mix of 4K and 2K textures

Detailed marble floor, stone pillars, wood elements, and stained glass

Cinematic lighting setup included

Ready for rendering

Technical Details

Software: Blender

Objects: 177

Vertices: 1,972,739

Edges: 4,243,059

Faces: 2,273,551

Triangles: 3,779,816

Textures: 4K and 2K resolution mix