Retro VHS — your game on an old tape. A post-process material for Unreal Engine and UEFN.
One material in a Post Process Volume: smeared colour, wobbling lines, tracking noise, snow and glitch bands — plus the deck's on-screen text with PLAY, a blinking REC dot, a running clock and the date. Perfect for horror, found footage and security-camera scenes.
WHAT IT DOES
8 ready looks: Home Video, Worn Tape, Clean Recording, Night Cam, Found Footage, Summer Memories, Security Camera, Haunted Tape.
A real tape signal: colour smeared and delayed along the line, sharpening halo, thick lines, washed-out blacks, colour noise.
Tape damage: line wobble, the rolling tracking band, head-switching tear, frame jumps, blocky snow, white dropouts, glitch bands with grey and white blocks, static bursts, the rolling hum bar.
On-screen display: PLAY / REC / PAUSE / security camera (CAM 01), a clock that runs with the game, any date — each part can be switched off. Own pixel font.
From gentle to broken: every effect has its own amount, from a clean recording to a haunted tape.
Only some objects on tape. Custom Stencil mask: everywhere, only on marked objects, or everywhere except them.
MATERIALS ONLY
No Blueprints, no C++, no plugins. One master material built from short Material Functions — no Custom node, so the same pack works in UEFN.
PLEASE NOTE
The scenes, environments, characters and props shown in the images and videos are used only to demonstrate the effect and are not included in this product. The product contains the post-process materials only (master material, presets, Material Functions and their texture) and an overview map built from simple engine shapes.
SUPPORT
Send your engine version, the preset name and a screenshot. Found a bug? Please message me before leaving a rating.