The Unreal 4.26 version was using the AIC controller version. We migrated this project to Unreal 5.2. I think AI Controller is missing Action Comp in 5.2, can I replace it with BrainComponent?
What I’m trying to use is different from what you told me to use instead of up there. Because I’m trying to make component tick enabled. I looked up the list of variables in AICcontroller.h and found BrainComponent. Can this variable replace the Action Component?