Migrating to 5.3 causes 3dvisualizer to freeze the camera

Has anyone else seen this? I had a project running in 5.1 that was normal. Upon migrating to 5.3 if you run au.3dvisualizer command the camera will freeze.

I’ve tried taking plugins out but that creates its own tangle that’s hard to prove anything with.

The behavior is very specific. Once you enable the visualizer the camera snaps back to the spawn point and freezes. The visualization labels still pan around and it seems like the character still moves despite not being able to see it. If you quite PIE and start again you get nothing but black screen.

edit: I’ve managed to further confirm that it was not broken in 5.2. Also it doesn’t seem to be a plugin since it still happens when disabling every possible plugin, even built ins

If you have this line in defaultengine.ini you should consider changing it to dx12 if you want to visualize audio in 5.3

[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX11

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.