Hello,
I’m trying to migrate some of the assets from the demo projects to give myself a small collection of materials to work with.
I have selected about 4 materials from the Vehicle Game project and migrated them to my “Material Sandbox” project, in the content folder. The info bar says all assets were successfully copied.
When I load my Sandbox project I can see the materials, however dragging any of them on even the simplest of levels (new level with just a box) causes the editor to completely freeze.
Not sure what i’m doing wrong, but migrating assets is proving really tricky.
I’m running UE4.4.6.1
If anyone has any ideas as to what I might be doing wrong, i’d really appreciate it.
Thank you,
-So it doesnt crash? -> when it’s crashing, please post your log file (project-saved-logs)
-which material are causing freeze?
-what happens when you open the material?
-rename the materials and try it again
The first time you open or use a complex material migrated from another project, the editor needs to load the textures into memory which causes a delay. For me the delay is 5 seconds but I have a pretty fast machine, I can easily see going up to 20 seconds or more for really complex materials and/or high-res textures.
The next time you open the material it should load normally.
Thanks for the info guys, and sorry for my late reply.
Turns out you were right , I needed for the materials to load the first time i use them.
I guess my computer isn’t much good as it took over a minute to load each material to just a simple box, sometimes 2-3 mins!. After the first load, they worked fine.
Took over an hour to load all my materials, but I’m a step closer to having organized assets!