Hi,
Long time ago (last commit november 2018 :D) i was working on a game project, where most of the game logic was completed in c++ but missing content.
Now i installed UE5 and started new project, planning on rewrite/improve the code based on new features / samples (for example ability system like Lyra shooter example)
I guess most assets like weapon packs still work, but the old version of the project is using the UE4 mannequin skeleton / animation. Will these still work on the new UE5 character model/skeleton or should i rework that part?
i remember putting lot of time in it
Kind regards,