I want to migrate the UE5 Sample Map/Level of ElectricDreams_PCGCloseRange into my current project but am having difficulties. I do not want to simply migrate my Game Mode into ElectricDreams in order to lower the file size when I publish the game to share with my friends.
I get a host of errors (53) within Message Log (Map Check) when completing the migration on my project.
Non-spatially loaded actor /Game/Levels/PCG/ElectricDreams_PCGCloseRange.PCGDemo_GroundBP references Spatially loaded actor /Game/Levels/PCG/ElectricDreams_PCGCloseRange.Rock_B_BP
I even copied the DefaultEngine, DefaultEditor & DefaultGame files from ElectricDreams Config folder into my projects Config. But nothing seems to work.
Hoping to understand what I’m doing wrong.