Migrate blueprint with C++ parent class

Hi all,

I’m using version 4.12.5 but I cant seem to migrate blueprints with c++ parents. I have already tried
+ActiveGameNameRedirects=(OldGameName=“Project1”,NewGameName=“/Script/Project2”) +ActiveGameNameRedirects=(OldGameName=“/Script/Project1”,NewGameName=“/Script/Project2”)

But it still say’s it cant find asset /Script/OLDNAME