I tried to migrate some blueprints from one project to another. But there is a Problem with
the variables which are from custom types.
Here is an example:
I created blueprint A and blueprint B. Now I declared a variable in blueprint B which is type of
blueprint A. (So I can get public variables from bp A in bp B) Now I migrate both blueprints into
another project aaand all variables are type of object. Is there a way to fix it? If I press on
export, he throws an error when I try to import it. (Without Errorcode…)
Could you happen to migrate something one template project into another?
some of the template project have specific native code asset, so if you migrate into a project that does not have the C++ compiled asset it would fail.
That’s my guess, I haven’t done that myself yet.
How are you migrating it? did you get a dialog that says this is not a game folder? Did you save it in the contents folder of you project. You should have got a message that said migrating was successful.
Yea, there is a message that says migrating was successful. But there is still the problem, that all Variables are type from Object, after migrating them.