hi, might anybody have good thoughts about how could i resolve this? Windows 10, newly installed 5.2.1. Been searching, haven’t found good answer. Happens even if I clean out Binaries, Intermediates, Saved, etc. I am pretty sure i have the project defaulting to DX11.
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 726] FShaderMapResource_InlineCode::InitRHI is unable to create a shader (frequency 7)