migrate 5.1 -> 5.2 crash on startup

hi, might anybody have good thoughts about how could i resolve this? Windows 10, newly installed 5.2.1. Been searching, haven’t found good answer. Happens even if I clean out Binaries, Intermediates, Saved, etc. I am pretty sure i have the project defaulting to DX11.

Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 726] FShaderMapResource_InlineCode::InitRHI is unable to create a shader (frequency 7)

Ive had some odd crashes with 5.2, I managed to fix Lyra by removing the default editor map in the ini and it seemed to work loading a blank map instead. Maybe this solution will work for you too :sunglasses:

Might be a late reply sorry, i have found that this has happened to me and deletiing my data caches resolved the issue, i was having issues with a global ddc being messed up.