JDARRAS
(JDARRAS)
January 16, 2022, 11:53pm
1
I try to send MIDI from Unreal Engine but it doesn’t work.
I always got a error message when I use “Send Midi control change”
When I’m using “find all midi devices” I don’t get any result.
Do I miss a parameter, a plugin to install … ?
I try with UE5 and it’s working !
Thanks for your help
Julien
What error message are you getting? Also, have you tried using “Find Midi devices” instead of “Find all midi device info”? That should bring up a list of all inputs and outputs to choose from. You’ll have to narrow down which one is the correct one but it’s at least a starting point.
JDARRAS
(JDARRAS)
January 18, 2022, 8:34pm
3
It’s working fine with “Find Midi devices” > I see input and output. Input is working fine. I don’t get any result with “Find All Midi devices”
The error message is : “Blueprint Runtime Error: “Accessed None trying to read property MidiOutput”. Blueprint: BP_MIDI Function: Execute Ubergraph BP MIDI Graph: EventGraph Node: Send MIDIControl Change”
I don’t have a real midi controler but a stream deck using loopmidi software to open port. You can see an example at this address : 24- Utiliser un Stream Deck avec Unreal Engine - YouTube
Thanks for your answer
1 Like
I have the same problem, doesnt work in 4.27, but it did in previous versions and also in 5.
Wild_Koala
(Wild_Koala)
January 29, 2023, 5:41am
5
Confirming on my end that Midi Output does not work in 4.27.
I do not get any errors; however, there’s something going on that prevents actual data to be sent from UE4 out to the assigned device.
Works perfectly fine in 5.1.
2 Likes