Unreal’s MIDI ecosystem is a trap
You buy a plugin that can hear MIDI…
…but Unreal won’t let you use that MIDI in Sequencer.
You import a MIDI file…
…but Unreal won’t let you see the notes.
You want to trigger animations…
…but Unreal won’t expose the MIDI events to Blueprint unless a plugin does it.
You want to play the MIDI…
…but Unreal has no built‑in synth, so it’s silent.
It’s like buying a toaster that can’t heat bread unless you install a third‑party heating element.
You didn’t misunderstand anything.
The ecosystem is genuinely that fragmented. AI Came up with this after hours of trying to get this to work!