So I’m a graphic designer trying to learn blueprints. I’ve watched a ton of tutorials and I’m figuring out a lot along the way, but I’m stuck on one thing and would love some feedback on what to try or any tutorial that would point me in the right direction.
In UE5, I’m controlling an in-game camera and I have the focus, focal length and rotation of the camera talking to my midi knobs, but on the rotation, I can’t get the rotation to stop within a certain angle. Also, when I rotate the knob right I want the camera to spin right and left to go left. Right now it just keeps spinning around as I rotate the dial and it’s herky-jerky.
I’ve attached a photo of my messy blueprint. Any insight would be greatly appreciated!