Guys, I’ve just started using Micrsoft’s forkof UE4 with Universal Windows Platform support. My goal is to write some working sample game for Microsoft HoloLens with Unreal Engine.
Since I haven’t found any documentations about how to use MICROSOFT_UWP_UNREAL, I thought that probably I need to change “options for launching on a device” from the editor and select “Launch the game on this Universal Windows Platform device”, right? So when I’ve tried to launch the project from “Project Launcher”, I got the following error:
Can someone help to understand why I’m getting these errors?
P.S. Related UWP: I’ve enabled developer mode on my windows 10 device and downloaded HoloLens emulator which launchesfrom Visual Studio and works fine.